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				  <td class="titleTableTitle" align="left" nowrap="true">ActionScript&nbsp;3.0&nbsp;Language&nbsp;and&nbsp;Open Source Media Framework&nbsp;Reference<br>
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				<div class="content"><table xmlns:xd="http://www.pnp-software.com/XSLTdoc" id="tbl1" border="0" cellspacing="0" cellpadding="0"><tr><td colspan="2"><a target="_self" name="B">&nbsp;</a><a target="_self" href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a target="_self" href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">B</font>&nbsp;&nbsp;<a target="_self" href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a target="_self" href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a target="_self" href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a target="_self" href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a target="_self" href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a target="_self" href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a target="_self" href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a target="_self" href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a target="_self" href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a target="_self" href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a target="_self" href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a target="_self" href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a target="_self" href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a target="_self" href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a target="_self" href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a target="_self" href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a target="_self" href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a target="_self" href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a target="_self" href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a target="_self" href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a target="_self" href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a target="_self" href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a target="_self" href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a target="_self" href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/Matrix.html#b" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">b</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Matrix</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The value that affects the positioning of pixels
     along the y axis when rotating or skewing an image.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#B" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">B</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
  	 Constant associated with the key code value for the B key (66).</td></tr><tr name="rowLink" runtime="AIR::2.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#BACK" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACK</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::2.5##"><td width="20"></td><td>
	 Return to previous page in application
	 
	 </td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#backBufferLength" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">backBufferLength</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    The number of seconds of previously displayed data that currently cached for rewinding and playback.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#backBufferTime" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">backBufferTime</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies how much previously displayed data Flash Player tries to cache for rewinding and playback, in seconds.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#background" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">background</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Specifies whether the text field has a background fill.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/containers/MediaContainer.html#backgroundAlpha" onclick="javascript:loadClassListFrame('org/osmf/containers/class-list.html');">backgroundAlpha</a> &mdash; Property, class org.osmf.containers.<a target="_self" href="org/osmf/containers/MediaContainer.html" onclick="javascript:loadClassListFrame('org/osmf/containers/class-list.html');">MediaContainer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Defines the container's background alpha.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#backgroundColor" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">backgroundColor</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The color of the text field background.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/containers/MediaContainer.html#backgroundColor" onclick="javascript:loadClassListFrame('org/osmf/containers/class-list.html');">backgroundColor</a> &mdash; Property, class org.osmf.containers.<a target="_self" href="org/osmf/containers/MediaContainer.html" onclick="javascript:loadClassListFrame('org/osmf/containers/class-list.html');">MediaContainer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Defines the container's background color.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#BACKQUOTE" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKQUOTE</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
        Constant associated with the key code value for the ` key (192).</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#BACKSLASH" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKSLASH</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
        Constant associated with the key code value for the \ key (220).</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#BACKSPACE" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BACKSPACE</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
  	Constant associated with the key code value for the Backspace key (8).</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/globalization/NationalDigitsType.html#BALINESE" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">BALINESE</a> &mdash; Constant Static Property, class flash.globalization.<a target="_self" href="flash/globalization/NationalDigitsType.html" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">NationalDigitsType</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
	     Represents the Unicode value for the zero digit of the Balinese digit set.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/Camera.html#bandwidth" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bandwidth</a> &mdash; Property, class flash.media.<a target="_self" href="flash/media/Camera.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Camera</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 The maximum amount of bandwidth the current outgoing video feed can use, in bytes.</td></tr><tr name="rowLink"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/net/NetStreamSwitchManager.html#bandwidthLimit" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">bandwidthLimit</a> &mdash; Property, class org.osmf.net.<a target="_self" href="org/osmf/net/NetStreamSwitchManager.html" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">NetStreamSwitchManager</a></td></tr><tr name="rowDesc"><td width="20"></td><td>
		 The multiplier to apply to the maximum bandwidth for the client.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/TextBlock.html#baselineFontDescription" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineFontDescription</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 The font used to determine the baselines for all the lines created from the block, independent of their content.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/TextBlock.html#baselineFontSize" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineFontSize</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 The font size used to calculate the baselines for the lines created from the block.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/ElementFormat.html#baselineShift" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineShift</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/ElementFormat.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">ElementFormat</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 Indicates the baseline shift for the element in pixels.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/TextBlock.html#baselineZero" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">baselineZero</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 Specifies which baseline is at y=0 for lines created from this block.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/elements/BeaconElement.html" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">BeaconElement</a> &mdash; class, package <a target="_self" href="org/osmf/elements/package-detail.html" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">org.osmf.elements</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 BeaconElement is a media element which maps the "play" operation to the
	 request (via an HTTP GET) of a URL.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/elements/BeaconElement.html#BeaconElement()" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">BeaconElement</a>(url:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; Constructor, class org.osmf.elements.<a target="_self" href="org/osmf/elements/BeaconElement.html" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">BeaconElement</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Constructor.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/NativeWindowBoundsEvent.html#beforeBounds" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">beforeBounds</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/NativeWindowBoundsEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">NativeWindowBoundsEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     The bounds of the window before the change.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/NativeWindowDisplayStateEvent.html#beforeDisplayState" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">beforeDisplayState</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/NativeWindowDisplayStateEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">NativeWindowDisplayStateEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     The display state of the NativeWindow before the change.</td></tr><tr name="rowLink" runtime="AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="air/update/ApplicationUpdater.html#event:beforeInstall" onclick="javascript:loadClassListFrame('air/update/class-list.html');">beforeInstall</a> &mdash; Event, class air.update.<a target="_self" href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr name="rowDesc" runtime="AIR::1.5##"><td width="20"></td><td> 
	 Dispatched just before installing the update, after the installUpdate() method
	 was called.</td></tr><tr name="rowLink" runtime="AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="air/update/ApplicationUpdaterUI.html#event:beforeInstall" onclick="javascript:loadClassListFrame('air/update/class-list.html');">beforeInstall</a> &mdash; Event, class air.update.<a target="_self" href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr name="rowDesc" runtime="AIR::1.5##"><td width="20"></td><td> 
	 Dispatched just before installing the update, after the installUpdate() method
	 was called.</td></tr><tr name="rowLink" runtime="AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="air/update/events/UpdateEvent.html#BEFORE_INSTALL" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">BEFORE_INSTALL</a> &mdash; Constant Static Property, class air.update.events.<a target="_self" href="air/update/events/UpdateEvent.html" onclick="javascript:loadClassListFrame('air/update/events/class-list.html');">UpdateEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.5##"><td width="20"></td><td>
		 The UpdateEvent.BEFORE_INSTALL constant defines the value of the  
		 type property of the event object for a beforeInstall event.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/StageOrientationEvent.html#beforeOrientation" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">beforeOrientation</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/StageOrientationEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">StageOrientationEvent</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
             The orientation of the stage before the change.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/data/SQLConnection.html#event:begin" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">begin</a> &mdash; Event, class flash.data.<a target="_self" href="flash/data/SQLConnection.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLConnection</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
 Dispatched when a begin() method call's operation
 completes successfully.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/data/SQLConnection.html#begin()" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">begin</a>(option:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, responder:<a target="_self" href="flash/net/Responder.html" onclick="javascript:loadClassListFrame('flash/net./class-list.html');">flash.net:Responder</a>) &mdash; method,  class flash.data.<a target="_self" href="flash/data/SQLConnection.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLConnection</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     Begins a transaction within which all SQL statements executed against
     the connection's database or databases are grouped.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/errors/SQLErrorOperation.html#BEGIN" onclick="javascript:loadClassListFrame('flash/errors/class-list.html');">BEGIN</a> &mdash; Constant Static Property, class flash.errors.<a target="_self" href="flash/errors/SQLErrorOperation.html" onclick="javascript:loadClassListFrame('flash/errors/class-list.html');">SQLErrorOperation</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     Indicates that the SQLConnection.begin() method was called.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/GesturePhase.html#BEGIN" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BEGIN</a> &mdash; Constant Static Property, class flash.events.<a target="_self" href="flash/events/GesturePhase.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">GesturePhase</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##Lite::4##"><td width="20"></td><td>
	The beginning of a new gesture (such as touching a finger to a touch enabled screen).</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/SQLEvent.html#BEGIN" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BEGIN</a> &mdash; Constant Static Property, class flash.events.<a target="_self" href="flash/events/SQLEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">SQLEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     The SQLEvent.BEGIN constant defines the value of the
	 type property of a begin event object.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Graphics.html#beginBitmapFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginBitmapFill</a>(bitmap:<a target="_self" href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, matrix:<a target="_self" href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>, repeat:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, smooth:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 Fills a drawing area with a bitmap image.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Graphics.html#beginFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginFill</a>(color:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, alpha:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
 	 Specifies a simple one-color fill that subsequent calls to other 
	 Graphics methods (such as lineTo() or drawCircle()) use when drawing.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Graphics.html#beginGradientFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginGradientFill</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, colors:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, alphas:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, ratios:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, matrix:<a target="_self" href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>, spreadMethod:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, interpolationMethod:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, focalPointRatio:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 Specifies a gradient fill used by subsequent calls to other 
	 Graphics methods (such as lineTo() or drawCircle()) for the object.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Graphics.html#beginShaderFill()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">beginShaderFill</a>(shader:<a target="_self" href="flash/display/Shader.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:Shader</a>, matrix:<a target="_self" href="flash/geom/Matrix.html" onclick="javascript:loadClassListFrame('flash/geom./class-list.html');">flash.geom:Matrix</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/Graphics.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Graphics</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
 	 Specifies a shader fill used by subsequent calls to other Graphics methods
	 (such as lineTo() or drawCircle()) for the object.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/globalization/NationalDigitsType.html#BENGALI" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">BENGALI</a> &mdash; Constant Static Property, class flash.globalization.<a target="_self" href="flash/globalization/NationalDigitsType.html" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">NationalDigitsType</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
	     Represents the Unicode value for the zero digit of the Bengali digit set.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/StageQuality.html#BEST" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BEST</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/StageQuality.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageQuality</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel 
grid and bitmaps are always smoothed.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/security/RevocationCheckSettings.html#BEST_EFFORT" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">BEST_EFFORT</a> &mdash; Constant Static Property, class flash.security.<a target="_self" href="flash/security/RevocationCheckSettings.html" onclick="javascript:loadClassListFrame('flash/security/class-list.html');">RevocationCheckSettings</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		Check certificate revocation, if revocation information is available and the revocation status 
		can be obtained.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/JointStyle.html#BEVEL" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BEVEL</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/JointStyle.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">JointStyle</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	
	Specifies beveled joints in the joints parameter of the
	flash.display.Graphics.lineStyle() method.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a> &mdash; final class, package <a target="_self" href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td> 
 The BevelFilter class lets you add a bevel effect to display objects.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BevelFilter.html#BevelFilter()" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a>(distance:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, angle:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, highlightColor:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, highlightAlpha:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, shadowColor:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, shadowAlpha:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurX:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurY:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, strength:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, quality:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, knockout:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.filters.<a target="_self" href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	Initializes a new BevelFilter instance with the specified parameters.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/ConvolutionFilter.html#bias" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">bias</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/ConvolutionFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">ConvolutionFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of bias to add to the result of the matrix transformation.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/TextBlock.html#bidiLevel" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">bidiLevel</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/TextBlock.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextBlock</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 Specifies the default bidirectional embedding level of the text in the text block.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/Endian.html#BIG_ENDIAN" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">BIG_ENDIAN</a> &mdash; Constant Static Property, class flash.utils.<a target="_self" href="flash/utils/Endian.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">Endian</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/data/SQLCollationType.html#BINARY" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">BINARY</a> &mdash; Constant Static Property, class flash.data.<a target="_self" href="flash/data/SQLCollationType.html" onclick="javascript:loadClassListFrame('flash/data/class-list.html');">SQLCollationType</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
     Indicates that the column is defined to use the BINARY collation sequence.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/URLLoaderDataFormat.html#BINARY" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">BINARY</a> &mdash; Constant Static Property, class flash.net.<a target="_self" href="flash/net/URLLoaderDataFormat.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoaderDataFormat</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 Specifies that downloaded data is received as raw binary data.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/DatagramSocket.html#bind()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bind</a>(localPort:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, localAddress:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/DatagramSocket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">DatagramSocket</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     Binds this socket to the specified local address and port.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/ServerSocket.html#bind()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bind</a>(localPort:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, localAddress:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/ServerSocket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">ServerSocket</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     Binds this socket to the specified local address and port.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a> &mdash; class, package <a target="_self" href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
 The Bitmap class represents display objects that represent bitmap images.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Bitmap.html#Bitmap()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a>(bitmapData:<a target="_self" href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display./class-list.html');">flash.display:BitmapData</a>, pixelSnapping:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, smoothing:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.display.<a target="_self" href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Initializes a Bitmap object to refer to the specified BitmapData object.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/printing/PrintMethod.html#BITMAP" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">BITMAP</a> &mdash; Constant Static Property, class flash.printing.<a target="_self" href="flash/printing/PrintMethod.html" onclick="javascript:loadClassListFrame('flash/printing/class-list.html');">PrintMethod</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
	The bitmap method of printing.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Bitmap.html#bitmapData" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bitmapData</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Bitmap.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Bitmap</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
    The BitmapData object being referenced.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsBitmapFill.html#bitmapData" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bitmapData</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/GraphicsBitmapFill.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsBitmapFill</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     A transparent or opaque bitmap image.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/ShaderEvent.html#bitmapData" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bitmapData</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/ShaderEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ShaderEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 The BitmapData object that was passed to the ShaderJob.start() method.</td></tr><tr name="rowLink" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a> &mdash; class, package <a target="_self" href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr name="rowDesc" runtime="Flash::9##AIR::1.0##Lite::4##"><td width="20"></td><td>
 The BitmapData class lets you work with the data (pixels) of a Bitmap object
 bitmap image.</td></tr><tr name="rowLink" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BitmapData.html#BitmapData()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a>(width:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, height:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, transparent:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, fillColor:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; Constructor, class flash.display.<a target="_self" href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr name="rowDesc" runtime="Flash::9##AIR::1.0##Lite::4##"><td width="20"></td><td>
 	 Creates a  BitmapData object with a specified width and height.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BitmapDataChannel.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapDataChannel</a> &mdash; final class, package <a target="_self" href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to 
use: red, blue, green, or alpha transparency.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BitmapFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilter</a> &mdash; class, package <a target="_self" href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
 The BitmapFilter class is the base class for all image filter effects.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BitmapFilterQuality.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilterQuality</a> &mdash; final class, package <a target="_self" href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BitmapFilterType.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BitmapFilterType</a> &mdash; final class, package <a target="_self" href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
The BitmapFilterType class contains values to set the type of a BitmapFilter.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/ClipboardFormats.html#BITMAP_FORMAT" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">BITMAP_FORMAT</a> &mdash; Constant Static Property, class flash.desktop.<a target="_self" href="flash/desktop/ClipboardFormats.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">ClipboardFormats</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	Image data (AIR only).</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/DockIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/DockIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">DockIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
        
		  
	 The icon image as an array of BitmapData objects of different sizes.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/Icon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/Icon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">Icon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
	 The icon image as an array of BitmapData objects of different sizes.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/InteractiveIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/InteractiveIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">InteractiveIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		  
	 The icon image as an array of BitmapData objects of different sizes.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/SystemTrayIcon.html#bitmaps" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bitmaps</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/SystemTrayIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">SystemTrayIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
		
		  
	 The icon image as an array of BitmapData objects of different sizes.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/net/DynamicStreamingItem.html#bitrate" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">bitrate</a> &mdash; Property, class org.osmf.net.<a target="_self" href="org/osmf/net/DynamicStreamingItem.html" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">DynamicStreamingItem</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The stream's bitrate, specified in kilobits per second (kbps).</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.6##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/net/StreamingItem.html#bitrate" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">bitrate</a> &mdash; Property, class org.osmf.net.<a target="_self" href="org/osmf/net/StreamingItem.html" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">StreamingItem</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.6##"><td width="20"></td><td>
		 Returns a Number giving the stream’s bit rate, 
		 specified in kilobits per second (kbps).</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/DisplayObject.html#blendMode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">blendMode</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
     A value from the BlendMode class that specifies which blend mode to use.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BlendMode.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BlendMode</a> &mdash; final class, package <a target="_self" href="flash/display/package-detail.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">flash.display</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
A class that provides constant values for visual blend mode effects.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/DisplayObject.html#blendShader" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">blendShader</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Sets a shader that is used for blending the foreground and background.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/elements/ProxyElement.html#blockedTraits" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">blockedTraits</a> &mdash; Property, class org.osmf.elements.<a target="_self" href="org/osmf/elements/ProxyElement.html" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">ProxyElement</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The set of MediaTraitTypes that this ProxyElement will block.</td></tr><tr name="rowLink" runtime="Flash::9.##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextFormat.html#blockIndent" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">blockIndent</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr name="rowDesc" runtime="Flash::9.##Lite::4##"><td width="20"></td><td>
	 Indicates the block indentation in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BitmapDataChannel.html#BLUE" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BLUE</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/BitmapDataChannel.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapDataChannel</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td> 
		The blue channel.</td></tr><tr name="rowLink" runtime="AIR::2.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#BLUE" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BLUE</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::2.5##"><td width="20"></td><td>
	 Blue function key button
	 
	 </td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/ColorTransform.html#blueMultiplier" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">blueMultiplier</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/ColorTransform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">ColorTransform</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 A decimal value that is multiplied with the blue channel value.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/ColorTransform.html#blueOffset" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">blueOffset</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/ColorTransform.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">ColorTransform</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 A number from -255 to 255 that is added to the blue channel value after it has 
	 been multiplied by the blueMultiplier value.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a> &mdash; final class, package <a target="_self" href="flash/filters/package-detail.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">flash.filters</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
 The BlurFilter class lets you apply a blur visual effect to display objects.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BlurFilter.html#BlurFilter()" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a>(blurX:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, blurY:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, quality:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; Constructor, class flash.filters.<a target="_self" href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	Initializes the filter with the specified parameters.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BevelFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of horizontal blur, in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BlurFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of horizontal blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/DropShadowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/DropShadowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">DropShadowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of horizontal blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GlowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GlowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of horizontal blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GradientBevelFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GradientBevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientBevelFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of horizontal blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GradientGlowFilter.html#blurX" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurX</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GradientGlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientGlowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 The amount of horizontal blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BevelFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/BevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BevelFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of vertical blur, in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/BlurFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/BlurFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">BlurFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of vertical blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/DropShadowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/DropShadowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">DropShadowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of vertical blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GlowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GlowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of vertical blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GradientBevelFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GradientBevelFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientBevelFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	The amount of vertical blur.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/GradientGlowFilter.html#blurY" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">blurY</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/GradientGlowFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">GradientGlowFilter</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 The amount of vertical blur.</td></tr><tr name="rowLink" runtime="Flash::9.##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextFormat.html#bold" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bold</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr name="rowDesc" runtime="Flash::9.##Lite::4##"><td width="20"></td><td>
	 Specifies whether the text is boldface.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/FontStyle.html#BOLD" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">BOLD</a> &mdash; Constant Static Property, class flash.text.<a target="_self" href="flash/text/FontStyle.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">FontStyle</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
    Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/FontWeight.html#BOLD" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">BOLD</a> &mdash; Constant Static Property, class flash.text.engine.<a target="_self" href="flash/text/engine/FontWeight.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">FontWeight</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td> 
	Used to indicate bold font weight.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/FontStyle.html#BOLD_ITALIC" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">BOLD_ITALIC</a> &mdash; Constant Static Property, class flash.text.<a target="_self" href="flash/text/FontStyle.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">FontStyle</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
    Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderParameterType.html#BOOL" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 Indicates that the shader parameter is defined as a 
		 bool value, equivalent to a single Boolean instance 
		 in ActionScript.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderParameterType.html#BOOL2" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL2</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 Indicates that the shader parameter is defined as a 
		 bool2 value, equivalent to an Array of two Boolean instances 
		 in ActionScript.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderParameterType.html#BOOL3" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL3</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 Indicates that the shader parameter is defined as a 
		 bool3 value, equivalent to an Array of three Boolean instances 
		 in ActionScript.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderParameterType.html#BOOL4" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOOL4</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/ShaderParameterType.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderParameterType</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 Indicates that the shader parameter is defined as a 
		 bool4 value, equivalent to an Array of four Boolean instances 
		 in ActionScript.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="./Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a> &mdash; final class, <a target="_self" href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html');">Top Level</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
A Boolean object is a data type that can have one of two values, either true or false,  
used for logical operations.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="./package.html#Boolean()" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>(expression:<a target="_self" href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; Package Function, <a target="_self" href="package.html" onclick="loadClassListFrame('class-list.html')">Top Level</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 Converts the expression parameter to a Boolean value and returns the value.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="./Boolean.html#Boolean()" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>(expression:<a target="_self" href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; Constructor, class <a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('class-list.html');">Boolean</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
 Creates a Boolean object with the specified value.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#border" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">border</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Specifies whether the text field has a border.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#borderColor" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">borderColor</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The color of the text field border.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/Rectangle.html#bottom" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">bottom</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Rectangle</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The sum of the y and 
	height properties.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/layout/LayoutMetadata.html#bottom" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">bottom</a> &mdash; Property, class org.osmf.layout.<a target="_self" href="org/osmf/layout/LayoutMetadata.html" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">LayoutMetadata</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Defines how many pixels should be present between the bottom
		 side of the target's bounding box, and the bottom side
		 of its container.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/FocusDirection.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/FocusDirection.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">FocusDirection</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
       Indicates that focus should be given to the object at the end of the reading order.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/NativeWindowResize.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
The bottom edge of the window.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/StageAlign.html#BOTTOM" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
Specifies that the Stage is aligned at the bottom.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/layout/VerticalAlign.html#BOTTOM" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">BOTTOM</a> &mdash; Constant Static Property, class org.osmf.layout.<a target="_self" href="org/osmf/layout/VerticalAlign.html" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">VerticalAlign</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Defines the bottom vertical align mode.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/ShaderFilter.html#bottomExtension" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">bottomExtension</a> &mdash; Property, class flash.filters.<a target="_self" href="flash/filters/ShaderFilter.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">ShaderFilter</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 The growth in pixels on the bottom side of the target object.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/NativeWindowResize.html#BOTTOM_LEFT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_LEFT</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
The bottom-left corner of the window.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/StageAlign.html#BOTTOM_LEFT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_LEFT</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
Specifies that the Stage is aligned in the bottom-left corner.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/Rectangle.html#bottomRight" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">bottomRight</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Rectangle</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The location of the Rectangle object's bottom-right corner, determined by the values of the right and 
	bottom properties.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/NativeWindowResize.html#BOTTOM_RIGHT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_RIGHT</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/NativeWindowResize.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindowResize</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
The bottom-right corner of the window.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/StageAlign.html#BOTTOM_RIGHT" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BOTTOM_RIGHT</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/StageAlign.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">StageAlign</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
Specifies that the Stage is aligned in the bottom-right corner.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#bottomScrollV" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bottomScrollV</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     An integer (1-based index) that indicates the bottommost line that is currently visible in
     the specified text field.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/DockIcon.html#bounce()" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">bounce</a>(priority:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.desktop.<a target="_self" href="flash/desktop/DockIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">DockIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 Notifies the user that an event has occurred that may require attention.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/DatagramSocket.html#bound" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bound</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/DatagramSocket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">DatagramSocket</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     Indicates whether this socket object is currently bound to a local address 
     and port.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/ServerSocket.html#bound" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bound</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/ServerSocket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">ServerSocket</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     Indicates whether the socket is bound to a local address and port.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/NativeWindow.html#bounds" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bounds</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/NativeWindow.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindow</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
      The size and location of this window.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Screen.html#bounds" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bounds</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Screen.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Screen</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 The bounds of this screen.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/TextLineMirrorRegion.html#bounds" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">bounds</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/TextLineMirrorRegion.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">TextLineMirrorRegion</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 The bounds of the mirror region, relative to the text line.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="statements.html#break">break</a> &mdash; Statement</td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>Appears within a loop (for, for..in, for each..in, do..while, or while) or within a block of statements associated with a particular case within a switch statement.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/ElementFormat.html#breakOpportunity" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">breakOpportunity</a> &mdash; Property, class flash.text.engine.<a target="_self" href="flash/text/engine/ElementFormat.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">ElementFormat</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
	 The line break opportunity applied to this text.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/engine/BreakOpportunity.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">BreakOpportunity</a> &mdash; final class, package <a target="_self" href="flash/text/engine/package-detail.html" onclick="javascript:loadClassListFrame('flash/text/engine/class-list.html');">flash.text.engine</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property 
of the ElementFormat class.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/InterfaceAddress.html#broadcast" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">broadcast</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/InterfaceAddress.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">InterfaceAddress</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     The broadcast address of the local network segment.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/FileReference.html#browse()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">browse</a>(typeFilter:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/FileReference.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">FileReference</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
    Displays a file-browsing dialog box that lets the
    user select a file to upload.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/FileReferenceList.html#browse()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">browse</a>(typeFilter:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/FileReferenceList.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">FileReferenceList</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 Displays a file-browsing dialog box that lets the
	 user select one or more local files to upload.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/File.html#browseForDirectory()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForDirectory</a>(title:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 Displays a directory chooser dialog box, in which the user can select a directory.</td></tr><tr name="rowLink" runtime="AIR::2.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/CameraRoll.html#browseForImage()" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">browseForImage</a>() &mdash; method,  class flash.media.<a target="_self" href="flash/media/CameraRoll.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">CameraRoll</a></td></tr><tr name="rowDesc" runtime="AIR::2.5##"><td width="20"></td><td>
	Opens an image browser dialog to allow the user to select an existing image from the device camera roll.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/File.html#browseForOpen()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForOpen</a>(title:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, typeFilter:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 Displays the Open File dialog box, in which the user can select a file to open.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/File.html#browseForOpenMultiple()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForOpenMultiple</a>(title:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, typeFilter:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 Displays the Open File dialog box, in which the user can select one or more files to open.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/File.html#browseForSave()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">browseForSave</a>(title:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/File.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">File</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 Displays the Save File dialog box, in which the user can select a file destination.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/NativeApplication.html#event:browserInvoke" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">browserInvoke</a> &mdash; Event, class flash.desktop.<a target="_self" href="flash/desktop/NativeApplication.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">NativeApplication</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 Dispatched when an application is invoked by a SWF file running in the user's browser.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/BrowserInvokeEvent.html#BROWSER_INVOKE" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BROWSER_INVOKE</a> &mdash; Constant Static Property, class flash.events.<a target="_self" href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 The BrowserInvokeEvent.BROWSER_INVOKE constant defines the value of the type 
		 property of a BrowserInvokeEvent object.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a> &mdash; class, package <a target="_self" href="flash/events/package-detail.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">flash.events</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 The NativeApplication object of an AIR application dispatches a browserInvoke event when the
	 application is invoked as the result of a SWF file in the browser using the browser
	 invocation feature.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/BrowserInvokeEvent.html#BrowserInvokeEvent()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, bubbles:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, cancelable:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, arguments:<a target="_self" href="Array.html" onclick="javascript:loadClassListFrame('./class-list.html');">Array</a>, sandboxType:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, securityDomain:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, isHTTPS:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, isUserEvent:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; Constructor, class flash.events.<a target="_self" href="flash/events/BrowserInvokeEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BrowserInvokeEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	 The constructor function for the BrowserInvokeEvent class.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/Event.html#bubbles" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bubbles</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/Event.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">Event</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	Indicates whether an event is a bubbling event.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/EventPhase.html#BUBBLING_PHASE" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">BUBBLING_PHASE</a> &mdash; Constant Static Property, class flash.events.<a target="_self" href="flash/events/EventPhase.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">EventPhase</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The bubbling phase, which is the third phase of the event flow.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/MediaTraitType.html#BUFFER" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BUFFER</a> &mdash; Constant Static Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/MediaTraitType.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">MediaTraitType</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Identifies an instance of a BufferTrait.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a> &mdash; class, package <a target="_self" href="org/osmf/events/package-detail.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">org.osmf.events</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 A BufferEvent is dispatched when the properties of a BufferTrait change.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html#BufferEvent()" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, bubbles:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, cancelable:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, buffering:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>, bufferTime:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; Constructor, class org.osmf.events.<a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Constructor.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html#buffering" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">buffering</a> &mdash; Property, class org.osmf.events.<a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 New value of buffering resulting from this change.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#buffering" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">buffering</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Indicates whether the media is currently buffering.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#buffering" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">buffering</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Indicates whether the media is currently buffering.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayerState.html#BUFFERING" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">BUFFERING</a> &mdash; Constant Static Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayerState.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayerState</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td width="20"></td><td>
		 The MediaPlayer is buffering.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#event:bufferingChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferingChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the trait's buffering property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/TraitEventDispatcher.html#event:bufferingChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferingChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/TraitEventDispatcher.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">TraitEventDispatcher</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the buffering property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html#BUFFERING_CHANGE" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BUFFERING_CHANGE</a> &mdash; Constant Static Property, class org.osmf.events.<a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The BufferEvent.BUFFERING_CHANGE constant defines the value
		 of the type property of the event object for a bufferingChange
		 event.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferingChangeEnd()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferingChangeEnd</a>() &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called just after buffering has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferingChangeStart()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferingChangeStart</a>(newBuffering:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called immediately before the buffering value is changed.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#bufferLength" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bufferLength</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of seconds of data currently in the buffer.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#bufferLength" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bufferLength</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Length of the content currently in the media's
		 buffer, in seconds.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferLength" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferLength</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The length of the content currently in the media's
		 buffer in seconds.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferLengthChangeEnd()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferLengthChangeEnd</a>() &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called just after the bufferLength value has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferLengthChangeStart()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferLengthChangeStart</a>(newSize:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called immediately before the bufferLength value is changed.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/globalization/LastOperationStatus.html#BUFFER_OVERFLOW_ERROR" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">BUFFER_OVERFLOW_ERROR</a> &mdash; Constant Static Property, class flash.globalization.<a target="_self" href="flash/globalization/LastOperationStatus.html" onclick="javascript:loadClassListFrame('flash/globalization/class-list.html');">LastOperationStatus</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td> 
		Indicates that given buffer is not enough to hold the result.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/SoundLoaderContext.html#bufferTime" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bufferTime</a> &mdash; Property, class flash.media.<a target="_self" href="flash/media/SoundLoaderContext.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundLoaderContext</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of milliseconds to preload a streaming sound into a buffer
     before the sound starts to stream.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/SoundMixer.html#bufferTime" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bufferTime</a> &mdash; Static Property, class flash.media.<a target="_self" href="flash/media/SoundMixer.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">SoundMixer</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of seconds to preload an embedded streaming sound into a buffer before it starts 
     to stream.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#bufferTime" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bufferTime</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Specifies how long to buffer messages before starting to display the stream.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html#bufferTime" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">bufferTime</a> &mdash; Property, class org.osmf.events.<a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 New value of bufferTime resulting from this change.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#bufferTime" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bufferTime</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Desired length of the media's buffer, in seconds.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferTime" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferTime</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The desired length of the media's buffer in seconds.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#event:bufferTimeChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferTimeChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the trait's bufferTime property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/TraitEventDispatcher.html#event:bufferTimeChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferTimeChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/TraitEventDispatcher.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">TraitEventDispatcher</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the bufferTime property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/BufferEvent.html#BUFFER_TIME_CHANGE" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BUFFER_TIME_CHANGE</a> &mdash; Constant Static Property, class org.osmf.events.<a target="_self" href="org/osmf/events/BufferEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BufferEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The BufferEvent.BUFFER_TIME_CHANGE constant defines the value
		 of the type property of the event object for a bufferTimeChange
		 event.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferTimeChangeEnd()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferTimeChangeEnd</a>() &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called just after the bufferTime value has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#bufferTimeChangeStart()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bufferTimeChangeStart</a>(newTime:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called immediately before the bufferTime value is changed.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#bufferTimeMax" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bufferTimeMax</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies a maximum buffer length for live streaming content, in seconds.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a> &mdash; class, package <a target="_self" href="org/osmf/traits/package-detail.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">org.osmf.traits</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 BufferTrait defines the trait interface for media that can use a data buffer.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/BufferTrait.html#BufferTrait()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a>() &mdash; Constructor, class org.osmf.traits.<a target="_self" href="org/osmf/traits/BufferTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">BufferTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Constructor.</td></tr><tr name="rowLink"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/elements/ManifestLoaderBase.html#builders" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">builders</a> &mdash; Property, class org.osmf.elements.<a target="_self" href="org/osmf/elements/ManifestLoaderBase.html" onclick="javascript:loadClassListFrame('org/osmf/elements/class-list.html');">ManifestLoaderBase</a></td></tr><tr name="rowDesc"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/ContextMenu.html#builtInItems" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">builtInItems</a> &mdash; Property, class flash.ui.<a target="_self" href="flash/ui/ContextMenu.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">ContextMenu</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 An instance of the ContextMenuBuiltInItems class with the following properties: 
	 forwardAndBack, loop,
	 play, print, quality,
	 rewind, save, and zoom.</td></tr><tr name="rowLink" runtime="Flash::9.##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextFormat.html#bullet" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">bullet</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextFormat.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextFormat</a></td></tr><tr name="rowDesc" runtime="Flash::9.##Lite::4##"><td width="20"></td><td>
	 Indicates that the text is part of a bulleted list.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/MouseCursor.html#BUTTON" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">BUTTON</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/MouseCursor.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">MouseCursor</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td> 
	Used to specify that the button pressing hand cursor should be used.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/MouseEvent.html#buttonDown" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">buttonDown</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/MouseEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">MouseEvent</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	Indicates whether the primary mouse button is pressed (true) or not (false).</td></tr><tr name="rowLink" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Sprite.html#buttonMode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">buttonMode</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Sprite.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Sprite</a></td></tr><tr name="rowDesc" runtime="Flash::9##AIR::1.0##Lite::4##"><td width="20"></td><td>
     Specifies the button mode of this sprite.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/ShaderEvent.html#byteArray" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">byteArray</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/ShaderEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ShaderEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 
		 The ByteArray object that was passed to the ShaderJob.start() method.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a> &mdash; class, package <a target="_self" href="flash/utils/package-detail.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">flash.utils</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
 The ByteArray class provides methods and properties to optimize reading, writing,
 and working with binary data.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#ByteArray()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a>() &mdash; Constructor, class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Shader.html#byteCode" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">byteCode</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Shader.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Shader</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 The raw shader bytecode for this Shader instance.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamInfo.html#byteCount" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">byteCount</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##Lite::4##"><td width="20"></td><td>
     Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed.</td></tr><tr name="rowLink" runtime="Flash::9.0.115.0##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/LoaderInfo.html#bytes" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytes</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr name="rowDesc" runtime="Flash::9.0.115.0##Lite::4##"><td width="20"></td><td>
	 The bytes associated with a LoaderInfo object.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/LoadEvent.html#bytes" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">bytes</a> &mdash; Property, class org.osmf.events.<a target="_self" href="org/osmf/events/LoadEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">LoadEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td width="20"></td><td>
		 New value of bytesLoaded or bytesTotal.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of bytes of data available for reading in the input buffer.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/URLStream.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/URLStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLStream</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Returns the number of bytes of data available for reading
     in the input buffer.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#bytesAvailable" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">bytesAvailable</a> &mdash; Property, class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of bytes of data available for reading
     from the current position in the byte array to the
     end of the array.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/LoaderInfo.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 The number of bytes that are loaded for the media.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/ProgressEvent.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The number of items or bytes loaded when the listener processes the event.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/Sound.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.media.<a target="_self" href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Returns the currently available number of bytes in this sound object.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The number of bytes of data that have been loaded into the application.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/URLLoader.html#bytesLoaded" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesLoaded</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/URLLoader.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoader</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Indicates the number of bytes that have been loaded thus far
     during the load operation.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#bytesLoaded" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bytesLoaded</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The number of bytes of the media that have been loaded.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesLoaded" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesLoaded</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The number of bytes of data that have been loaded.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#event:bytesLoadedChange" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bytesLoadedChange</a> &mdash; Event, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the value of bytesLoaded has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/LoadEvent.html#BYTES_LOADED_CHANGE" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BYTES_LOADED_CHANGE</a> &mdash; Constant Static Property, class org.osmf.events.<a target="_self" href="org/osmf/events/LoadEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">LoadEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td width="20"></td><td>
		 The LoadEvent.BYTES_LOADED_CHANGE constant defines the value
		 of the type property of the event object for a bytesLoadedChange
		 event.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesLoadedChangeEnd()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesLoadedChangeEnd</a>() &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called just after the bytesLoaded property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesLoadedChangeStart()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesLoadedChangeStart</a>(newValue:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called immediately before the bytesLoaded property is changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#bytesLoadedUpdateInterval" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bytesLoadedUpdateInterval</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Interval between the dispatch of change events for the bytesLoaded property.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/OutputProgressEvent.html#bytesPending" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesPending</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/OutputProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">OutputProgressEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
    The number of bytes not yet written when the listener processes the event.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesPushedFromPeers" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesPushedFromPeers</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that were proactively pushed from peers and received by the local node.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesPushedToPeers" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesPushedToPeers</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that the local node has proactively pushed to peers.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesReceivedFromIPMulticast" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesReceivedFromIPMulticast</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that the local node has received from IP Multicast.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesReceivedFromServer" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesReceivedFromServer</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that the local node has received from the server.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesRequestedByPeers" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesRequestedByPeers</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that the local node has sent to peers in response to requests from those peers for specific fragments.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStreamMulticastInfo.html#bytesRequestedFromPeers" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesRequestedFromPeers</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStreamMulticastInfo.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStreamMulticastInfo</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
    Specifies the number of media bytes that the local node requested and received from peers.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/LoaderInfo.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">bytesTotal</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 The number of compressed bytes in the entire media file.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/OutputProgressEvent.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesTotal</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/OutputProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">OutputProgressEvent</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
    The total number of bytes written so far, plus the number of pending bytes to be written.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/ProgressEvent.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">bytesTotal</a> &mdash; Property, class flash.events.<a target="_self" href="flash/events/ProgressEvent.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">ProgressEvent</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The total number of items or bytes that will be loaded if the loading process succeeds.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/Sound.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">bytesTotal</a> &mdash; Property, class flash.media.<a target="_self" href="flash/media/Sound.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Sound</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Returns the total number of bytes in this sound object.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetStream.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesTotal</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/NetStream.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetStream</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     The total size in bytes of the file being loaded into the application.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/URLLoader.html#bytesTotal" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">bytesTotal</a> &mdash; Property, class flash.net.<a target="_self" href="flash/net/URLLoader.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">URLLoader</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Indicates the total number of bytes in the downloaded data.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/media/MediaPlayer.html#bytesTotal" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">bytesTotal</a> &mdash; Property, class org.osmf.media.<a target="_self" href="org/osmf/media/MediaPlayer.html" onclick="javascript:loadClassListFrame('org/osmf/media/class-list.html');">MediaPlayer</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The total number of bytes of the media that will be loaded.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesTotal" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesTotal</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The total size in bytes of the data being loaded.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#event:bytesTotalChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesTotalChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when total size in bytes of data being loaded has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/TraitEventDispatcher.html#event:bytesTotalChange" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesTotalChange</a> &mdash; Event, class org.osmf.traits.<a target="_self" href="org/osmf/traits/TraitEventDispatcher.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">TraitEventDispatcher</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
	 Dispatched when the bytesTotal property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/events/LoadEvent.html#BYTES_TOTAL_CHANGE" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">BYTES_TOTAL_CHANGE</a> &mdash; Constant Static Property, class org.osmf.events.<a target="_self" href="org/osmf/events/LoadEvent.html" onclick="javascript:loadClassListFrame('org/osmf/events/class-list.html');">LoadEvent</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##FLEXOSMF::4.0##"><td width="20"></td><td>
		 The LoadEvent.BYTES_TOTAL_CHANGE constant defines the value
		 of the type property of the event object for a bytesTotalChange
		 event.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesTotalChangeEnd()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesTotalChangeEnd</a>() &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called just after the bytesTotal property has changed.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/LoadTrait.html#bytesTotalChangeStart()" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">bytesTotalChangeStart</a>(newValue:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class org.osmf.traits.<a target="_self" href="org/osmf/traits/LoadTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">LoadTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Called immediately before the bytesTotal property is changed.</td></tr><tr><td colspan="2" style="padding-bottom:20px"></td></tr><tr><td colspan="2"><a target="_self" href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a target="_self" href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">B</font>&nbsp;&nbsp;<a target="_self" href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a target="_self" href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a target="_self" href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a target="_self" href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a target="_self" href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a target="_self" href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a target="_self" href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a target="_self" href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a target="_self" href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a target="_self" href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a target="_self" href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a target="_self" href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a target="_self" href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a target="_self" href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a target="_self" href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a target="_self" href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a target="_self" href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a target="_self" href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a target="_self" href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a target="_self" href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<a target="_self" href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a>&nbsp;&nbsp;<a target="_self" href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a target="_self" href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a target="_self" href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr></table><script xmlns:xd="http://www.pnp-software.com/XSLTdoc" type="text/javascript"> alternate('tbl1'); </script><p xmlns:xd="http://www.pnp-software.com/XSLTdoc"></p><center class="copyright"> &copy; 2011 Adobe Systems Incorporated. All rights reserved. <br/>Sun Sep 4 2011, 08:09 PM -07:00  </center></div>
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